Games made for the way your brain works.
Designed by neurodivergent people, for everyone at the table. Built for mixed-age, mixed-attention, real-world play.

Find the right fit for your table.
Every path shows the accommodations up front — no guessing.
Games for every kind of table.
A world that waits for your story.
Emberwind is our story-first tabletop RPG — a softer, quieter corner of the Nomnivore universe. Same accessibility-first values, a very different feeling at the table.
Specific, not generic.
Every Nomnivore game ships with at least one accommodation — and the product page tells you exactly which one. No “designed for everyone” hand-waving.
Read full accessibility notesReading mode
Toggle a dyslexia-friendly font, or a Bionic Reading transform that bolds initial letters for faster scanning. Setting persists on your device.
Light, dark, and color-blind-safe themes
All three theme variants are designed in, not bolted on. The color-blind palette is tuned for deuteranopia and verified at AA contrast.
No surprise motion
We respect prefers-reduced-motion. No autoplaying carousels, no parallax, no surprise hovers.
Keyboard-first
Every interactive element is reachable by Tab. Focus rings are visible and never color-only.
Specific accommodations per game
Each product page lists exactly what’s been adapted — no-reading variant, quiet-table mode, visual references, solo mode.
What players are saying.
“Snack Attack works on my mixed-grade table — the no-reading variant means a third-grader and a kindergartener can play the same round without me translating cards mid-game.”
“I keep Wild Thangs in my office for the sessions where reading aloud is the friction. The visual reference cards mean we can play through a scenario without a single page of rules.”
“First game my eight-year-old and her grandmother both wanted to play again. The play time being honest — really 15 minutes — is half the battle.”
“Demo kits show up complete and the wholesale invoice is one page. That’s the whole pitch. We sold through our first Snack Attack reorder in three weeks.”
Catch us in person.
Gen Con 2026
Indianapolis, IN · Booth demos all weekend
PAX West
Seattle, WA · Snack Attack tournaments daily
Local Game Store Tour
Multiple cities · Demo nights & meet the team
Launches, accessibility updates, and the occasional dinosaur.
One email a month, no more. Sent in plain text on request.
